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How to convert maxwell render materials for export
How to convert maxwell render materials for export




how to convert maxwell render materials for export

When we edited the material to our needs, the next step is to apply it to custom objects in the scene. The special Vray blend material is used to blend them together by using a bitmap texture. The chosen Vray material is a mix of 2 materials: gold and wood. The material features Vray displacement, so we'll cover the basics of this nice Vray feature and edit it to our needs. It is important to understand how the material is built, to be able to edit it later on. To ensure much faster render times, we will edit the sample scene from We'll also edit the texture paths and materials so everything looks as intended.Īfter downloading a more interesting material, we'll go over it step by step to see how it has been set up. So they will open fine in any Max version from 2010 up, but you will not be able to open them in older ones! The included max files are all created in 3D Studio Max 2013, but saved as 3D Studio Max 2010 files. You will probably be able to follow along with older versions, but some screenshots may vary, or some settings may be missing or will have a slightly different effect on image quality. This tutorial was created with V-ray version 2.0. This tutorial will also apply to many other free Vray materials you can find online!

how to convert maxwell render materials for export

In this tutorial, we go over the entire process, from downloading the material, to editing and applying it to your own 3D objects. When searching for free Vray materials, you probably came across this website: It's a good resource for Vray materials, but they usually need some tweaking to get them into your scenes correctly. Tutorial content Words | 3996 3dsMax scene files | 4






How to convert maxwell render materials for export